Digital sketches

Digital sketches

Digital sketches

Logo Design

Logo Design

Logo Design

Logo Mark Sketch

Logo Mark Sketch

Logo Mark Sketch

Explorations

Explorations

Explorations

Character Design for Kibixy. These characters can be used for marketing, merchandises, UI/UX and other purposes of the brand


Character Design for Kibixy. These characters can be used for marketing, merchandises, UI/UX and other purposes of the brand


Character Design for Kibixy. These characters can be used for marketing, merchandises, UI/UX and other purposes of the brand


Character Design

Character Design

Character Design

Character Design

" Outdated resources and lack of interactive materials which impacts the effectiveness of their teaching methods and the engagement levels of students in the classroom. "

" Outdated resources and lack of interactive materials which impacts the effectiveness of their teaching methods and the engagement levels of students in the classroom. "

" Outdated resources and lack of interactive materials which impacts the effectiveness of their teaching methods and the engagement levels of students in the classroom. "

Teacher

Teacher

Teacher

" Difficulty in engaging children in educational activities outside of school. Which contributes to a lack of enthusiasm for learning among children. "

" Difficulty in engaging children in educational activities outside of school. Which contributes to a lack of enthusiasm for learning among children. "

" Difficulty in engaging children in educational activities outside of school. Which contributes to a lack of enthusiasm for learning among children. "

Parent

Parent

Parent

" Feeling uninspired by traditional learning methods and need for more interactive and creative approaches to education. "


" Feeling uninspired by traditional learning methods and need for more interactive and creative approaches to education. "


" Feeling uninspired by traditional learning methods and need for more interactive and creative approaches to education. "


Children

Children

Children

Challenges Identified:

  • Declining interest in physical books due to digital entertainment.

  • Lack of engaging, hands-on experiences in traditional libraries.

  • Difficulty for parents in finding family-friendly educational spaces.

Challenges Identified:

  • Declining interest in physical books due to digital entertainment.

  • Lack of engaging, hands-on experiences in traditional libraries.

  • Difficulty for parents in finding family-friendly educational spaces.

Challenges Identified:

  • Declining interest in physical books due to digital entertainment.

  • Lack of engaging, hands-on experiences in traditional libraries.

  • Difficulty for parents in finding family-friendly educational spaces.

Declining interest in physical books due to digital entertainment

Declining interest in physical books due to digital entertainment

Declining interest in physical books due to digital entertainment

Problem Statement

Problem Statement

Problem Statement

To create an interactive library environment that combines traditional reading with modern technology, encouraging lifelong learning and exploration.

To create an interactive library environment that combines traditional reading with modern technology, encouraging lifelong learning and exploration.

To create an interactive library environment that combines traditional reading with modern technology, encouraging lifelong learning and exploration.

Integrating Tradition and Technology for Lifelong Learning

Integrating Tradition and Technology for Lifelong Learning

Integrating Tradition and Technology for Lifelong Learning

Design Goal

Design Goal

Design Goal

How Can We Rekindle Children's Passion for Reading?

How Can We Rekindle Children's Passion for Reading?

How Can We Rekindle Children's Passion for Reading?

Problems identified

Problems identified

Problems identified

Caregivers

Caregivers

Caregivers

Children

Children

Children

Children of various age groups, including preschoolers, early elementary school students, and upper elementary.


Children of various age groups, including preschoolers, early elementary school students, and upper elementary.


Children of various age groups, including preschoolers, early elementary school students, and upper elementary.


Secondary target audience

Secondary target audience

Secondary target audience

Parents, guardians, grandparents, and other caregivers who accompany children to the library.

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Parents, guardians, grandparents, and other caregivers who accompany children to the library.

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Parents, guardians, grandparents, and other caregivers who accompany children to the library.

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Target audience

Target audience

Target audience

  • Rise of technology to a decline in reading


  • Children preferring digital entertainment



  • Rise of technology to a decline in reading


  • Children preferring digital entertainment



  • Rise of technology to a decline in reading


  • Children preferring digital entertainment



  • Traditional libraries struggle to engage and captivate the interest of modern children.


  • Rise in digital media and E-books



  • Traditional libraries struggle to engage and captivate the interest of modern children.


  • Rise in digital media and E-books



  • Traditional libraries struggle to engage and captivate the interest of modern children.


  • Rise in digital media and E-books



  • More engagement with digital content rather than traditional books.


  • Children's preferring digital format over print materials

  • More engagement with digital content rather than traditional books.


  • Children's preferring digital format over print materials

  • More engagement with digital content rather than traditional books.


  • Children's preferring digital format over print materials

Objective

Objective

Objective

Intent

Intent

Intent

Impact

Impact

Impact

The objective of the project is to create an engaging environment that promotes a love for reading among children.



The objective of the project is to create an engaging environment that promotes a love for reading among children.



The objective of the project is to create an engaging environment that promotes a love for reading among children.



Through interactive features and immersive experiences, the project intends to ignite curiosity, nurture creativity, and foster a genuine passion for books among young readers.




Through interactive features and immersive experiences, the project intends to ignite curiosity, nurture creativity, and foster a genuine passion for books among young readers.




Through interactive features and immersive experiences, the project intends to ignite curiosity, nurture creativity, and foster a genuine passion for books among young readers.




The project aims to significantly increase literacy rates, inspire lifelong readers, promote creativity, strengthen community bonds, and enhance cognitive development in children.

The project aims to significantly increase literacy rates, inspire lifelong readers, promote creativity, strengthen community bonds, and enhance cognitive development in children.

The project aims to significantly increase literacy rates, inspire lifelong readers, promote creativity, strengthen community bonds, and enhance cognitive development in children.

Authors and illustrators

Authors and illustrators

Authors and illustrators

Community members

Community members

Community members

Book collectors and enthusiasts

Book collectors and enthusiasts

Book collectors and enthusiasts

Teachers

Teachers

Teachers

Educational Organisation

Educational Organisation

Educational Organisation

Librarians and Staff

Librarians and Staff

Librarians and Staff

Interview Insights

Interview Insights

Interview Insights

Moodboard

Moodboard

Moodboard

Features of the Library

Features of the Library

Features of the Library

Features of the Library

Hands-On Activities and Workshops

Hands-On Activities and Workshops

Hands-On Activities and Workshops

Interactive Storytelling Sessions

Interactive Storytelling Sessions

Interactive Storytelling Sessions

Online Platforms

Online Platforms

Online Platforms

Wide Collection

Wide Collection

Wide Collection

Interactive Displays

Interactive Displays

Interactive Displays

Digital Storytelling

Digital Storytelling

Digital Storytelling

Interactive Zones

Interactive Zones

Interactive Zones

Augmented Reality

Augmented Reality

Augmented Reality

Engaging and fun games designed for learning and skill development.

Engaging and fun games designed for learning and skill development.

Engaging and fun games designed for learning and skill development.

Engaging and fun games designed for learning and skill development.

Engaging and fun games designed for learning and skill development.

Engaging and fun games designed for learning and skill development.

Access to interactive and educational online platforms.

Access to interactive and educational online platforms.

Access to interactive and educational online platforms.

Diverse range for different age groups and reading levels.

Diverse range for different age groups and reading levels.

Diverse range for different age groups and reading levels.

Engage children with interactive screens for story-telling and educational games.

Engage children with interactive screens for story-telling and educational games.

Engage children with interactive screens for story-telling and educational games.

Interactive e-books and multimedia storytelling experiences.

Interactive e-books and multimedia storytelling experiences.

Interactive e-books and multimedia storytelling experiences.

Engaging areas for hands-on exploration and learning.

Engaging areas for hands-on exploration and learning.

Engaging areas for hands-on exploration and learning.

Immerse kids in virtual worlds, bringing stories and learning to life.

Immerse kids in virtual worlds, bringing stories and learning to life.

Immerse kids in virtual worlds, bringing stories and learning to life.

Key Design Considerations

Key Design Considerations

Key Design Considerations

Layout

Layout

Layout

Open and Inviting Layout, Clearly Defined Areas for Different Activities,

Easy Navigation and Visibility of Resources

Open and Inviting Layout, Clearly Defined Areas for Different Activities,

Easy Navigation and Visibility of Resources

Open and Inviting Layout, Clearly Defined Areas for Different Activities,

Easy Navigation and Visibility of Resources

Open and Inviting Layout, Clearly Defined Areas for Different Activities,

Easy Navigation and Visibility of Resources

Safety & Hygiene

Safety & Hygiene

Safety & Hygiene

Hand sanitizing stations. restrooms with child-friendly facilities. Safety Measures for Interactive Exhibits

Hand sanitizing stations. restrooms with child-friendly facilities. Safety Measures for Interactive Exhibits

Hand sanitizing stations. restrooms with child-friendly facilities. Safety Measures for Interactive Exhibits

Accessibility

Accessibility

Accessibility

Wheelchair Accessibility, Low Shelves for Young Children, Multisensory Experiences for Children with Different Needs

Wheelchair Accessibility, Low Shelves for Young Children, Multisensory Experiences for Children with Different Needs

Wheelchair Accessibility, Low Shelves for Young Children, Multisensory Experiences for Children with Different Needs

Wheelchair Accessibility, Low Shelves for Young Children, Multisensory Experiences for Children with Different Needs

Flexibility

Flexibility

Flexibility

Spaces That Can Adapt to Different Activities and Programs, Flexible Furniture Arrangements for activities

Spaces That Can Adapt to Different Activities and Programs, Flexible Furniture Arrangements for activities

Spaces That Can Adapt to Different Activities and Programs, Flexible Furniture Arrangements for activities

Parental supervision

Parental supervision

Parental supervision

Layout which allows easy supervision for guardians while still giving children freedom to explore independently.

Layout which allows easy supervision for guardians while still giving children freedom to explore independently.

Layout which allows easy supervision for guardians while still giving children freedom to explore independently.

Layout which allows easy supervision for guardians while still giving children freedom to explore independently.

Age appropriate

Age appropriate

Age appropriate

Design Elements for Different Age Groups, Varied Reading Materials and Activities Suited to Different Developmental Stages

Design Elements for Different Age Groups, Varied Reading Materials and Activities Suited to Different Developmental Stages

Design Elements for Different Age Groups, Varied Reading Materials and Activities Suited to Different Developmental Stages

Logo Grid

Logo Grid

Logo Grid

1x

1x

1x

1x

1x

1x

1x

1x

1x

1x

1x

1x

kibixy

kibixy

kibixy

Safe Zone

Safe Zone

Safe Zone

Logo Design

Logo Design

Logo Design

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+

+

=

=

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Logo Mark Construction

Logo Mark Construction

Logo Mark Construction

Logo Mark Construction

Horizontal Logo

Horizontal Logo

Horizontal Logo

Vertical Logo

Vertical Logo

Vertical Logo

Colour Palette

Colour Palette

Colour Palette

Typeface

Typeface

Typeface

Logo Explorations

Logo Explorations

Logo Explorations

1.

1.

1.

1.

2.

2.

2.

2.

3.

3.

3.

3.

4.

4.

4.

4.

kibixy

kibixy

kibixy

Kibixy is an Interactive children's library designed to inspire curiosity & promote literacy.

Kibixy - Interactive children's library designed to inspire curiosity, promote literacy.

Kibixy - Interactive children's library designed to inspire curiosity, promote literacy.

Kibixy is an Interactive children's library designed to inspire curiosity & promote literacy.

Figma, Illustrator, Photoshop, Procreate

Figma, Illustrator, Photoshop,

Procreate

Figma, Illustrator, Photoshop,

Procreate

Figma, Illustrator, Photoshop, Procreate

Tools

Tools

Tools

Feb 2024 - Jan 2023

Feb 2024 - Jan 2023

Feb 2024 - Jan 2023

Timeline

Timeline

Timeline

Service design

Service design

Service design

My Role

My Role

My Role

Personal Project

Personal Project

Personal Project

Kibixy is an innovative children's library designed to inspire curiosity, promote literacy, and foster holistic development through immersive and engaging experiences. The project reimagines traditional library spaces by integrating physical, digital, and social touchpoints, creating a seamless journey for children and their caregivers.

Kibixy is an innovative children's library designed to inspire curiosity, promote literacy, and foster holistic development through immersive and engaging experiences. The project reimagines traditional library spaces by integrating physical, digital, and social touchpoints, creating a seamless journey for children and their caregivers.

Kibixy is an innovative children's library designed to inspire curiosity, promote literacy, and foster holistic development through immersive and engaging experiences. The project reimagines traditional library spaces by integrating physical, digital, and social touchpoints, creating a seamless journey for children and their caregivers.

Kibixy is an innovative children's library designed to inspire curiosity, promote literacy, and foster holistic development through immersive and engaging experiences. The project reimagines traditional library spaces by integrating physical, digital, and social touchpoints, creating a seamless journey for children and their caregivers.

Interactive Children's Library

Interactive Children's Library

Interactive Children's Library

Kibixy

Kibixy

Kibixy

Service Design

Service Design

Service Design

In 2012, 38% of 0-17s read 'every day or nearly every day' for pleasure; by 2021, just 25% of children read for pleasure.

Children who said they 'never read' has grown from 13% to 20%

In 2012, 38% of 0-17s read 'every day or nearly every day' for pleasure; by 2021, just 25% of children read for pleasure.

Children who said they 'never read' has grown from 13% to 20%

In 2012, 38% of 0-17s read 'every day or nearly every day' for pleasure; by 2021, just 25% of children read for pleasure.

Children who said they 'never read' has grown from 13% to 20%

Combining engaging activities, digital tools, and immersive storytelling to make reading fun and dynamic, fostering curiosity and a love for books

Combining engaging activities, digital tools, and immersive storytelling to make reading fun and dynamic, fostering curiosity and a love for books

Combining engaging activities, digital tools, and immersive storytelling to make reading fun and dynamic, fostering curiosity and a love for books

kibixy

kibixy

kibixy

Final Logo

Final Logo

Final Logo